Sid Meiers Civil War Games

2021年2月27日
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> > Sid Meier’s Antietam!3.8 / 5 - 10 votes
*Sid Meier`s Gettysburg! Is a strategy game released in 1997 by Electronic Arts. The game was released for PC (Windows). The action takes place during the Civil War - exactly in 1863 when the Battle of Gettysburg took place. We have the opportunity to choose a conflict party: we can command Union or Confederate troops. There are 25 scenarios in.
*Download (1999 Strategy Game) Sid Meier’s Gettysburg! Was a combination of challenging strategy and attention to detail. Now, with the follow up title Sid Meier’s Antietam!, fans of the genre can expect more of the same with this 3D real time war strategy game, Firaxis’ second Civil War installment. The attention to detail will likely be among the first things many gamers will notice.
*Sid Meier’s Antietam! Download (1999 Strategy Game) Sid Meier’s Gettysburg! Was a combination of challenging strategy and attention to detail. Now, with the follow up title Sid Meier’s Antietam!, fans of the genre can expect more of the same with this 3D real time war strategy game, Firaxis’ second Civil War.Description of Sid Meier’s Antietam! Windows
Firaxis Games is an American video game developer based in Sparks, Maryland. It was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds as Firaxis Software, following their departure from MicroProse, which Meier had co-founded.
1999, the year Sid Meier’s Antietam! was released on Windows. Made by Firaxis Games East, Inc., BreakAway Games Ltd. and published by Firaxis Games East, Inc., this strategy game is available for free on this page.Captures and Snapshots
Screenshots from MobyGames.comComments and reviews
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Sid Meier’s Gettysburg! manages to do what many similar takes on the great conflict have failed to do -- take the events of the battle and present them with epic grandeur yet keep them simple to play without getting bogged down with too many rules.
The actual gameplay is set in semi-real time rather than strictly turn-based. This makes the individual games much shorter since units can be given orders while the player concentrates on more pressing matters and situations elsewhere on the battlefield. The forces are organized into the type of units of the day, including infantry, cavalry and artillery, and appear on the map as regiments. Regiments are grouped together as brigades and are led by a brigade commander. After a couple of quick games, it becomes quite apparent why a chain of command is needed. To aid the player, as overall leader of the battle or engagement, commander units oversee their own forces providing support and helping keep up morale.
In addition to controlling and ordering individual units, the player can give an order to a commander unit who in turn directs his forces. Like the real battle, some commanders are obviously better than others, and shouldn’t be expected to take too much initiative. Players should also make sure to keep the commanders near their own regiments, as a commander without men to lead quickly becomes just another soldier on horseback getting in the way.
Unlike a turn-based game, the player needs to make some quick decisions and has to react. Orders are given, units move and then it’s on to the next situation. By zooming in and out of the map, players can monitor small engagements between brigades or get a whole view of the battlefield and determine where to move forces. It must be noted, however, that only enemy units in a clear line of sight are visible, so players shouldn’t rely too much on the full map except as to use it as guide to their own forces (’Hey, I don’t see any Yankees, I must have won!’). These two elements, the quick decisions and the fact that the opponent’s forces may be hidden, make Sid Meier’s Gettysburg! quite challenging. Players don’t have time to seriously think about the direction of each unit, and that makes the game quicker and in many ways easier to play while also making it more realistic. After all, battles like Gettysburg are won and lost in split-second decisions.
The advances in this game are that it should make war gaming accessible to those who don’t have the understanding or patience for movement points, advancing fire, line of sight and all the other things that make turned-based games more realistic than the average real-time strategy game. The bottom line is that Sid Meier’s Gettysburg! is simple, it looks great and it’s fun!
Graphics: One of the best overhead views of a battlefield on the computer screen.
Sound: Excellent sound effects.
Enjoyment: Enjoyable and easy but fairly realistic.Sid Meier’s Gettysburg Game
Replay Value: There’s no reason not to play it over and over.Sid Meier’s Gettysburg Windows 10
People who downloaded Sid Meier’s Gettysburg! have also downloaded:Sid Meier’s Antietam!, Civil War Generals 2, Sid Meier’s Pirates!, Robert E. Lee: Civil War General, American Civil War: Take Command - Second Manassas, Sid Meier’s Railroads!, Waterloo: Napoleon’s Last Battle, Sid Meier’s Civilization IV
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